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Cooperative space object tracking using consensus-based filters., , , , , and . FUSION, page 1-8. IEEE, (2014)Adaptive pursuit-evasion under adversarial confrontations-part II: Risk-averse and efficient pareto strategies in linear-quadratic differential games.. ICCA, page 513-520. IEEE, (2011)Agile MU-MIMO in congested environments with robust channel estimation., , , , , and . MILCOM, page 473-478. IEEE, (2016)A class of mean-risk decisions for noncooperative games and distributed controls., and . ECC, page 4365-4370. IEEE, (2013)ScanMe mobile: a local and cloud hybrid service for analyzing APKs., , , , , , , , , and . RACS, page 268-273. ACM, (2015)Local pursuit strategy-inspired cooperative trajectory planning algorithm for a class of nonlinear constrained dynamical systems., , and . Int. J. Control, 87 (3): 506-523 (2014)Information theoretic measures for performance evaluation and comparison., , , , and . FUSION, page 874-881. IEEE, (2009)Track splitting technique for the contact lens problem., , , , and . FUSION, page 1-8. IEEE, (2011)A clustering game based framework for image segmentation., , , and . ISSPA, page 818-823. IEEE, (2012)Distributed reverse-link power controls in wireless networks: Performance risk aversion and person-by-person equilibrium.. ACC, page 2715-2722. IEEE, (2015)