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Speaker gaze affects utterance comprehension beyond visual attention shifts.

, , , and . CogSci, cognitivesciencesociety.org, (2011)

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Designing Emotions - An Empirical Approach to Realistic Affect Simulation., , and . KI, 25 (3): 205-211 (2011)ANVIL - a generic annotation tool for multimodal dialogue.. INTERSPEECH, page 1367-1370. ISCA, (2001)Gesture modeling and animation based on a probabilistic re-creation of speaker style., , , and . ACM Trans. Graph., 27 (1): 5:1-5:24 (2008)The Behavior Markup Language: Recent Developments and Challenges., , , , , , , , , and 4 other author(s). IVA, volume 4722 of Lecture Notes in Computer Science, page 99-111. Springer, (2007)Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides., , , , , and . INTETAIN, volume 3814 of Lecture Notes in Computer Science, page 104-113. Springer, (2005)MotionBender: A Gesture-Based Interaction Technique for Editing Motion Paths., , and . INTERACT (1), volume 8117 of Lecture Notes in Computer Science, page 78-85. Springer, (2013)Annotating and Measuring Multimodal Behaviour - Tycoon Metrics in the Anvil Tool., and . LREC, European Language Resources Association, (2002)ERIC: a generic rule-based framework for an affective embodied commentary agent., and . AAMAS (1), page 97-104. IFAAMAS, (2008)Orientation matters: efficiency of translation-rotation multitouch tasks., and . CHI, page 2013-2016. ACM, (2014)Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors., , , and . Virtual Reality, 7 (1): 17-29 (2003)