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Theme issue on adaptation and personalization for ubiquitous computing.

, , , , and . Personal and Ubiquitous Computing, 16 (5): 467-468 (2012)

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Visualisation of Ontological Inferences for User Control of Personal Web Agents., , , and . IV, page 306-313. IEEE Computer Society, (2003)Successful Aging., , , , , , , , , and 16 other author(s). IEEE Pervasive Computing, 3 (2): 48-50 (2004)A Fair Share Scheduler., and . Commun. ACM, 31 (1): 44-55 (1988)Modelling and Identifying Collaborative Situations in a Collocated Multi-display Groupware Setting., , , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 196-204. Springer, (2011)ONCOR: ontology- and evidence-based context reasoner., , and . IUI, page 290-293. ACM, (2007)Speaking (and touching) to learn: a method for mining the digital footprints of face-to-face collaboration., , and . EDM, page 232-233. www.educationaldatamining.org, (2012)Curator: a design environment for curating tabletop museum experiences., , and . ITS, page 5. ACM, (2009)Mapping Beyond the Uncanny Valley: A Delphi Study on Aiding Adoption of Realistic Digital Faces., , and . HICSS, page 1-11. ScholarSpace / AIS Electronic Library (AISeL), (2019)Modeling Long Term Learning of Generic Skills., , and . Intelligent Tutoring Systems (1), volume 6094 of Lecture Notes in Computer Science, page 85-94. Springer, (2010)Evaluating the Actual and Perceived Exertion Provided by Virtual Reality Games., , , and . CHI Extended Abstracts, page 3050-3057. ACM, (2017)