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User-generated contents and reasoning-based personalization: Ingredients for a novel model of mobile TV.

, , , , and . Expert Syst. Appl., 38 (5): 5289-5298 (2011)

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REENACT: Learning about Historical Battles and Wars through Augmented Reality and Role Playing - An EXPERIMEDIA Experiment., , , , , , and . CSEDU, page 160-165. SciTePress, (2013)CrossCult: Empowering reuse of digital cultural heritage in context-aware CrossCults of European history., , , and . INTETAIN, page 224-225. IEEE, (2015)On the Need for Incentives to Support Personalization Systems - Turning Users into Active Providers of Contents and Metadata., , , , , and . SIGMAP, page 332-335. INSTICC Press, (2008)REENACT: Augmented Reality and Collective Role Playing to Enhance the Pedagogy of Historical Events - An EXPERIMEDIA Experiment., , , , , and . SIGMAP, page 111-118. SciTePress, (2013)A technological framework for TV-supported collaborative learning., , , , , , , and . ISMSE, page 72-79. IEEE Computer Society, (2004)A multi-agent open architecture for a TV recommender system: a case study using a Bayesian strategy., , , , , and . ISMSE, page 178-185. IEEE Computer Society, (2004)ATLAS: a framework to provide multiuser and distributed t-learning services over MHP., , , , , , , and . Softw., Pract. Exper., 36 (8): 845-869 (2006)A Six-valued Logic to Reason about Uncertainty and Inconsistency in Requirements Specifications., , , , , , , and . J. Log. Comput., 16 (2): 227-255 (2006)Formal specification applied to multiuser distributed services: Experiences in collaborative t-learning., , , , , , , and . Journal of Systems and Software, 79 (8): 1141-1155 (2006)Provision of distance learning services over Interactive Digital TV with MHP., , , , , , , and . Computers & Education, 50 (3): 927-949 (2008)