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Use the Force Picker, Luke: Space-Efficient Value Input on Force-Sensitive Mobile Touchscreens.

, , , and . CHI, page 661. ACM, (2018)

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Tangible Awareness: How Tangibles on Tabletops Influence Awareness of Each Other's Actions., , , and . CHI, page 298. ACM, (2018)FingerFlux: near-surface haptic feedback on tabletops., , , and . UIST, page 615-620. ACM, (2011)Physical Guides: An Analysis of 3D Sketching Performance on Physical Objects in Augmented Reality., , , and . SUI, page 25-35. ACM, (2018)BendDesk: dragging across the curve., , , and . ITS, page 1-10. ACM, (2010)The BendDesk demo: multi-touch on a curved display., , and . ITS, page 317. ACM, (2010)PERCs Demo: Persistently Trackable Tangibles on Capacitive Multi-Touch Displays., , , , , and . ITS, page 389-392. ACM, (2015)Knobology Revisited: A Comparison of User Performance between Tangible and Virtual Rotary Knobs., , , and . ITS, page 35-38. ACM, (2015)Transporters: Vision & Touch Transitive Widgets for Capacitive Screens., , , and . CHI Extended Abstracts, page 1603-1608. ACM, (2015)Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces., , , , and . CHI, page 488. ACM, (2019)BackXPress: Using Back-of-Device Finger Pressure to Augment Touchscreen Input on Smartphones., , , and . CHI, page 4654-4666. ACM, (2017)