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"It doesn't matter what you are!" Explaining social effects of agents and avatars.

, , , and . Computers in Human Behavior, 26 (6): 1641-1650 (2010)

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Subjective and behavioral presence measurement and interactivity in the collaborative augmented reality game TimeWarp., , , , , , , , and . Interacting with Computers, 24 (4): 317-325 (2012)The Impact of Different Embodied Agent-Feedback on Users' Behavior., , , , and . IVA, volume 5773 of Lecture Notes in Computer Science, page 549-551. Springer, (2009)Human-Agent and Human-Robot Interaction Theory: Similarities to and Differences from Human-Human Interaction., , and . Human-Computer Interaction: The Agency Perspective, volume 396 of Studies in Computational Intelligence, Springer, (2012)Theory of Companions: What Can Theoretical Models Contribute to Applications and Understanding of Human-Robot Interaction?, , , and . Applied Artificial Intelligence, 25 (6): 474-502 (2011)Empirical Results on determinants of Acceptance and Emotion Attribution in Confrontation with a Robot Rabbit., , and . Applied Artificial Intelligence, 25 (6): 503-529 (2011)Living with a robot companion: empirical study on the interaction with an artificial health advisor., , and . ICMI, page 327-334. ACM, (2011)How Our Personality Shapes Our Interactions with Virtual Characters - Implications for Research and Development., , and . IVA, volume 6356 of Lecture Notes in Computer Science, page 208-221. Springer, (2010)Comparing Emotional vs. Envelope Feedback for ECAs., , , , and . IVA, volume 5208 of Lecture Notes in Computer Science, page 550-551. Springer, (2008)Does Humanity Matter? Analyzing the Importance of Social Cues and Perceived Agency of a Computer System for the Emergence of Social Reactions during Human-Computer Interaction., , , and . Adv. Human-Computer Interaction, (2012)Quid Pro Quo? Reciprocal Self-disclosure and Communicative Accomodation towards a Virtual Interviewer., , , and . IVA, volume 6895 of Lecture Notes in Computer Science, page 183-194. Springer, (2011)