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A Life of Data: Characteristics and Challenges of Very Long Term Self-Tracking for Health and Wellness.

, , , , and . ACM Trans. Comput. Heal., 1 (2): 11:1-11:4 (2020)

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Hear It Is: Enhancing Rapid Document Browsing with Sound Cues., , and . ECDL, volume 5714 of Lecture Notes in Computer Science, page 75-86. Springer, (2009)Attitudes towards Attention and Aging: What Differences between Younger and Older Adults Tell Us about Mobile Technology Design., , , , , and . IJMHCI, 8 (2): 47-68 (2016)"I did it my way": moving away from the tyranny of turn-by-turn pedestrian navigation., , , , and . Mobile HCI, page 341-344. ACM, (2010)Interact, excite, and feel., and . Tangible and Embedded Interaction, page 131-138. ACM, (2008)Seam carving for enhancing image usability on mobiles., and . BCS HCI (2), page 131-134. BCS, (2008)Nudge & influence through mobile devices., , and . Mobile HCI, page 527-530. ACM, (2010)A Model-Based Approach to Analysis and Calibration of Sensor-Based Human Interaction Loops., and . IJMHCI, 2 (1): 48-72 (2010)The Evolution of Number Entry: A Case Study of the Telephone., , and . INTERACT (2), volume 8118 of Lecture Notes in Computer Science, page 538-545. Springer, (2013)Sweep-Shake: finding digital resources in physical environments., , and . Mobile HCI, ACM, (2009)Exploring casual point-and-tilt interactions for mobile geo-blogging., , and . Personal and Ubiquitous Computing, 14 (4): 363-379 (2010)