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Implementing infrastructures for managing learning objects., , , and . BJET, 41 (6): 873-882 (2010)Open educational resources: Conversations in cyberspace - Edited by Susan D'Antoni & Catriona Savage., , , and . BJET, 41 (6): 968-970 (2010)Adaptive Web-based Textbooks., , , and . WebNet, page 269-271. AACE, (2001)Towards Design Patterns for Augmented Reality Serious Games., , and . mLearn, volume 560 of Communications in Computer and Information Science, page 273-282. Springer, (2015)A quest for meta-learning gains in a physics serious game., , , and . EAIT, 19 (2): 361-374 (2014)Toward a Personal Learning Environment Framework., , , and . IJVPLE, 1 (4): 66-85 (2010)User Modeling in Adaptive Audio-Augmented Museum Environments., , and . User Modeling, volume 2702 of Lecture Notes in Computer Science, page 403-407. Springer, (2003)A Context-Sensitive Nomadic Exhibition Guide., and . HUC, volume 1927 of Lecture Notes in Computer Science, page 127-142. Springer, (2000)From signals to knowledge: A conceptual model for multimodal learning analytics., , , and . J. Comp. Assisted Learning, 34 (4): 338-349 (2018)Supporting lifelong learners to build personal learning ecologies in daily physical spaces., , and . IJMLO, 7 (3/4): 177-196 (2013)