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Image space: an empirical study of geotagged mobile media content capture and sharing.

, , , and . MindTrek, page 187-194. ACM, (2012)

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Supporting the creation of Mood Boards: Industrial Design in Mixed Reality., and . Tabletop, page 127-128. IEEE Computer Society, (2006)Collaboration Meets Interactive Surfaces (CMIS): Walls, Tables, Mobiles, and Wearables., , , and . ITS, page 479-483. ACM, (2015)Collaboration meets interactive surfaces: walls, tables, tablets, and phones., , and . ITS, page 481-482. ACM, (2013)Mobile collocated interactions: taking an offline break together., , , and . Interactions, 20 (2): 26-32 (2013)Rethinking our interactions with light., , , , , and . Interactions, 23 (6): 54-59 (2016)PLEXQ: Towards a Playful Experiences Questionnaire., , , and . CHI PLAY, page 381-391. ACM, (2015)Multi-layer interaction for digital tables., , and . UIST, page 269-272. ACM, (2006)From Imagination to Experience: The Role of Feasibility Studies in Gathering Requirements for Ambient Intelligent Products., , and . EUSAI, volume 3295 of Lecture Notes in Computer Science, page 92-99. Springer, (2004)An interactive support tool to convey the intended message in asynchronous presentations., , , and . Advances in Computer Entertainment Technology, volume 422 of ACM International Conference Proceeding Series, page 11-18. ACM, (2009)Image space: capturing, sharing and contextualizing personal pictures in a simple and playful way., , and . Advances in Computer Entertainment Technology, volume 422 of ACM International Conference Proceeding Series, page 215-222. ACM, (2009)