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JamLab-NG: Benchmarking Low-Power Wireless Protocols under Controllable and Repeatable Wi-Fi Interference.

, , , , , and . EWSN, page 83-94. ACM, (2019)

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Smart Playing Cards: A Ubiquitous Computing Game., and . Personal and Ubiquitous Computing, 6 (5/6): 371-377 (2002)LoCaF: Detecting Real-World States with Lousy Wireless Cameras., , and . DCOSS, page 58-66. IEEE Computer Society, (2012)Poster abstract: Accurate monitoring of circardian rhythms using wearable Body Sensor Networks., , , and . IPSN, page 169-170. IEEE, (2011)JAG: Reliable and Predictable Wireless Agreement under External Radio Interference., , , and . RTSS, page 315-326. IEEE Computer Society, (2012)Real-Time Search for Real-World Entities: A Survey., , , , and . Proceedings of the IEEE, 98 (11): 1887-1902 (2010)Radio Link Quality Estimation in Low-Power Wireless Networks, , , , , , , , , and 2 other author(s). Springer Briefs in Electrical and Computer Engineering Springer, (2013)Evaluation of diverse compiling for software-fault detection., , , , and . DATE, page 531-536. ACM, (2015)Sensor similarity search in the Web of Things., , and . WOWMOM, page 1-6. IEEE Computer Society, (2012)Algorithmic Foundations of Programmable Matter (Dagstuhl Seminar 16271)., , , and . Dagstuhl Reports, 6 (7): 1-14 (2016)Simple wireless sensor networking solutions., , , , , , and . IEEE Journal on Selected Areas in Communications, 28 (7): 969-972 (2010)