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Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing., , , , and . VMV, page 429-435. Aka GmbH, (2004)BOCHICA: A Model-driven Framework for Engineering Multiagent Systems., , , and . ICAART (1), page 109-118. SciTePress, (2012)A Flexible Adaptation Service for Distributed Rendering., , , and . EGPGV, page 49-56. Eurographics Association, (2009)Distributed Interactive Ray Tracing of Dynamic Scenes., , and . IEEE Symposium on Parallel and Large-Data Visualization and Graphics, page 77-86. IEEE, (2003)Networked Displays for VR Applications: Display as a Service., , , and . ICAT/EGVE/EuroVR, page 37-44. Eurographics Association, (2012)Dynamic Media Routing in Multi-User Home Entertainment Systems., , and . DMS, page 271-278. Knowledge Systems Institute, (2005)Session Sharing as Middleware Service for Distributed Multimedia Applications., , and . MIPS, volume 2899 of Lecture Notes in Computer Science, page 258-269. Springer, (2003)Sampling procedural shaders using affine arithmetic., , and . SIGGRAPH Visual Proceedings, page 190. ACM, (1997)Rendering massive models., , , , and . SIGGRAPH Courses, page 16. ACM, (2005)Web-enabled Server-based and Distributed Real-time Ray-Tracing., and . EGPGV, page 55-67. Eurographics Association, (2016)