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Modelling Uncertainty in the Game of Go., , and . NIPS, page 1353-1360. (2004)CoBayes: bayesian knowledge corroboration with assessors of unknown areas of expertise., , , and . WSDM, page 465-474. ACM, (2011)Learning to solve game trees., , and . ICML, volume 227 of ACM International Conference Proceeding Series, page 839-846. ACM, (2007)Kernel Topic Models, , , and . CoRR, (2011)Matchbox: large scale online bayesian recommendations., , and . WWW, page 111-120. ACM, (2009)Automated feature generation from structured knowledge., , , , and . CIKM, page 1395-1404. ACM, (2011)Collaborative Expert Portfolio Management., , , , , and . AAAI, AAAI Press, (2010)Bayesian pattern ranking for move prediction in the game of Go., , and . ICML, volume 148 of ACM International Conference Proceeding Series, page 873-880. ACM, (2006)Coherent Inference on Optimal Play in Game Trees., , and . AISTATS, volume 9 of JMLR Proceedings, page 326-333. JMLR.org, (2010)Kernel Topic Models., , , and . AISTATS, volume 22 of JMLR Proceedings, page 511-519. JMLR.org, (2012)