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Enhancing Augmented VR Interaction via Egocentric Scene Analysis.

, , , , , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 3 (3): 105:1-105:24 (2019)

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Enhancing Augmented VR Interaction via Egocentric Scene Analysis., , , , , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 3 (3): 105:1-105:24 (2019)VIVO: Surpassing Human Performance in Novel Object Captioning with Visual Vocabulary Pre-Training., , , , , , and . CoRR, (2020)Direction-aware Spatial Context Features for Shadow Detection and Removal., , , , and . CoRR, (2018)VinVL: Making Visual Representations Matter in Vision-Language Models., , , , , , , and . CoRR, (2021)Moving Target's HRRP Synthesis With Sparse Frequency-Stepped Chirp Signal via Atomic Norm Minimization., , , , and . IEEE Signal Process. Lett., 23 (9): 1212-1215 (2016)Learning hybrid convolutional features for edge detection., , , and . Neurocomputing, (2018)Deep Multi-Model Fusion for Single-Image Dehazing., , , , , , , and . ICCV, page 2453-2462. IEEE, (2019)Mask-ShadowGAN: Learning to Remove Shadows From Unpaired Data., , , and . ICCV, page 2472-2481. IEEE, (2019)Scene-Adaptive Image Acquisition for Focus Stacking., , , and . ICIP, page 1887-1891. IEEE, (2018)Blurring-Effect-Free CNN for Optimization of Structural Edges in Focus Stacking., , , , and . ICIP, page 4634-4638. IEEE, (2019)