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GPU-friendly multi-view stereo reconstruction using surfel representation and graph cuts., , , , and . Computer Vision and Image Understanding, 115 (5): 620-634 (2011)Face De-occlusion using 3D Morphable Model and Generative Adversarial Network., and . CoRR, (2019)Efficient Measurement of Shape Dissimilarity between 3D Models Using Z-Buffer and Surface Roving Method., , and . EURASIP J. Adv. Sig. Proc., 2002 (10): 1127-1134 (2002)Spatio-angular consistent editing framework for 4D light field images., , and . Multimedia Tools Appl., 75 (23): 16615-16631 (2016)Deep self-guided cost aggregation for stereo matching., and . Pattern Recognition Letters, (2018)Implementation and Optimization of Image Processing Algorithms on Embedded GPU., , , and . IEICE Transactions, 95-D (5): 1475-1484 (2012)Models and algorithms for efficient multiresolution topology estimation of measured 3-D range data., , and . IEEE Trans. Systems, Man, and Cybernetics, Part B, 33 (4): 706-711 (2003)Video object segmentation using color fuzzy determination algorithm., , , and . FUZZ-IEEE, page 1305-1310. IEEE, (2003)A Color Normalization Algorithm for Image Indexing., , and . ACCV (1), volume 1351 of Lecture Notes in Computer Science, page 96-103. Springer, (1998)A New MPEG-7 Standard: Perceptual 3-D Shape Descriptor., , , and . PCM (2), volume 3332 of Lecture Notes in Computer Science, page 238-245. Springer, (2004)