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Strategies for Embodied Design: The Value and Challenges of Observing Movement.

, , , , , and . Creativity & Cognition, page 121-130. ACM, (2015)

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spaceDisplaced: Investigating Presence Through Mediated Participatory Environments., , , , and . MOCO, page 24:1-24:6. ACM, (2016)Fractured Perspectives: Movement and Light., , , and . EVA, BCS, (2017)POEME: A Poetry Engine Powered by Your Movement., , and . Tangible and Embedded Interaction, page 635-640. ACM, (2016)Demo hour., , , , , , , , , and 10 other author(s). Interactions, 23 (3): 8-11 (2016)Simply Spinning: Extending Current Design Frameworks for Kinesthetic Empathy., , , , and . Tangible and Embedded Interaction, page 305-312. ACM, (2015)Designing Interaction Categories for Kinesthetic Empathy: A Case Study of Synchronous Objects., , and . MOCO, page 13. ACM, (2014)A Framework for Hybrid Multimodal Performances., , , , and . EVA, BCS, (2017)Strategies for Embodied Design: The Value and Challenges of Observing Movement., , , , , and . Creativity & Cognition, page 121-130. ACM, (2015)When doing the wrong thing is right., , and . CogSci, cognitivesciencesociety.org, (2012)Hearing movement: how taiko can inform automatic recognition of expressive movement qualities., , , , , , , and . MOCO, page 140-147. ACM, (2015)