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Social responses to virtual humans: implications for future interface design.

, , , and . CHI, page 1561-1570. ACM, (2007)

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Comparison of Travel Techniques in a Complex, Multi-Level 3D Environment., , and . 3DUI, page 32. IEEE Computer Society, (2007)Virtual reality for education?, and . VRST, page 160-165. ACM, (2000)User experimentation: an evaluation of velocity control techniques in immersive virtual environments., , , and . Virtual Reality, 13 (1): 41-50 (2009)Second Life as a Platform for Creating Intelligent Virtual Agents., , , , , and . HCI (17), volume 6777 of Lecture Notes in Computer Science, page 292-301. Springer, (2011)SIDNIE: scaffolded interviews developed by nurses in education., , , , and . IUI, page 395-406. ACM, (2013)Isometric pointer interfaces for wearable 3D visualization., , , and . CHI Extended Abstracts, page 774-775. ACM, (2003)Can a virtual cat persuade you?: the role of gender and realism in speaker persuasiveness., , and . CHI, page 1153-1162. ACM, (2006)The Educational Value of an Information-Rich Virtual Environment., , , and . Presence, 8 (3): 317-331 (1999)Virtual Environments Research at the Georgia Tech GVU Center., , , , and . Presence, 2 (3): 234-243 (1993)Using the Virtual World to Improve Quality of Life in the Real World.. VR, page 1-. IEEE Computer Society, (2001)