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Demonstration abstract: sensor mockup experiments with SmartLab., , , , , and . IPSN, page 339-340. IEEE/ACM, (2014)Utilizing Multiplayer Video Game Design Principles to Enhance the Educational Experience in 3D Virtual Computer Supported Collaborative Learning Environments., and . ICALT, page 621-623. IEEE Computer Society, (2012)Provision of Training for the IT Industry: The ELEVATE Project., , , , , and . PRO-VE, volume 307 of IFIP Advances in Information and Communication Technology, page 806-815. Springer, (2009)Energy-aware topology control for wireless sensor networks using memetic algorithms., , , and . Computer Communications, 30 (14-15): 2753-2764 (2007)Multi-objective mobile agent-based Sensor Network Routing using MOEA/D., , , and . IEEE Congress on Evolutionary Computation, page 1-8. IEEE, (2010)An Evolutionary Algorithm to a Multi-Objective Deployment and Power Assignment Problem in Wireless Sensor Networks., , and . GLOBECOM, page 475-480. IEEE, (2008)Crowdsourcing with Smartphones., , , and . IEEE Internet Comput., 16 (5): 36-44 (2012)Collaborative virtual learning environments: design and evaluation., , and . Multimedia Tools Appl., 44 (2): 279-304 (2009)Managing Smartphone Testbeds with SmartLab., , , , and . LISA, page 115-132. USENIX Association, (2013)Collaboration in 3D Collaborative Virtual Learning Environments: Open Source vs. Proprietary Solutions., , and . INCoS, page 124-131. IEEE Computer Society, (2010)