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Enhancing Audience Engagement in Performing Arts Through an Adaptive Virtual Environment with a Brain-Computer Interface.

, , , , , , , and . IUI, page 306-316. ACM, (2016)

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Path planning for coherent and persistent groups., , , and . ICRA, page 1652-1659. IEEE, (2014)Discriminative Random Fields for Behavior Modeling., , and . CSIE (5), page 17-21. IEEE Computer Society, (2009)To Bond or not to Bond: An Optimal Channel Allocation Algorithm For Flexible Dynamic Channel Bonding in WLANs., , , and . CoRR, (2017)Motion retrieval based on kinetic features in large motion database., , and . ICMI, page 209-216. ACM, (2012)Collaborative Content Downloading in VANETs with Fuzzy Comprehensive Evaluation., , , and . Symmetry, 11 (4): 502 (2019)Realistic Pedestrian Simulation Based on the Environmental Attention Model., , , and . CGI, volume 11542 of Lecture Notes in Computer Science, page 402-409. Springer, (2019)Smooth Schedule of Large-scale Terrain Visualization from External Memory., , and . CAD/Graphics, page 34. IEEE, (2007)A Three-level Motion Texture for Human Motion Modeling., , and . IROS, page 2270-2275. IEEE, (2006)Performance analysis and saturation bound research of cyclic-quorum multichannel MAC protocol based on Markov chain model., , , , , and . TIIS, 11 (8): 3862-3888 (2017)CSMA-Based Utility-Optimal Scheduling in the WLAN With a Full-Duplex Access Point., , , and . IEEE Access, (2018)