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Rouages: Revealing the Mechanisms of Digital Musical Instruments to the Audience.

, , , and . NIME, page 164-169. nime.org, (2013)

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Other publications of authors with the same name

Piivert: Percussion-based interaction for immersive virtual environments., , and . 3DUI, page 15-18. IEEE Computer Society, (2010)BOEUF: A Unified Framework for Modeling and Designing Digital Orchestras., and . CMMR, volume 9617 of Lecture Notes in Computer Science, page 153-166. (2015)Liveness through the lens of agency and causality., , , and . NIME, page 382-386. nime.org, (2015)Spatial Interfaces and Interactive 3D Environments for Immersive Musical Performances., and . IEEE Computer Graphics and Applications, 36 (5): 82-87 (2016)DRILE: An Immersive Environment for Hierarchical Live-Looping., , and . NIME, page 192-197. nime.org, (2010)Dynamir: Optical Manipulations Using Dynamic Mirror Brushes., , , , and . ITS, page 55-58. ACM, (2015)The T-calculus: towards a structured programing of (musical) time and space., , , , and . FARM@ICFP, page 23-34. ACM, (2013)ControllAR: Appropriation of Visual Feedback on Control Surfaces., and . ISS, page 271-277. ACM, (2016)Opportunistic Music., , , , and . EGVE/ICAT/EuroVR, page 45-51. Eurographics Association, (2009)Advanced Synchronization of Audio or Symbolic Musical Patterns: An Algebraic Approach., , and . ICSC, page 302-309. IEEE Computer Society, (2012)