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Point Sampling with Uniformly Distributed Lines., , , and . SPBG, page 109-118. Eurographics Association, (2005)Irregular vertex editing for architectural geometry design., and . SpringSim (SimAUD), page 156-163. SCS/ACM, (2011)Visibility Preprocessing for Urban Scenes using Line Space Subdivision., , and . Pacific Conference on Computer Graphics and Applications, page 276-284. IEEE Computer Society, (2001)A Survey of Blue-Noise Sampling and Its Applications., , , , and . J. Comput. Sci. Technol., 30 (3): 439-452 (2015)Sparse non-negative tensor factorization using columnwise coordinate descent., , , and . Pattern Recognition, 45 (1): 649-656 (2012)A new image registration scheme based on curvature scale space curve matching., , , and . The Visual Computer, 23 (8): 607-618 (2007)Instant Visibility., , and . Comput. Graph. Forum, 20 (3): 411-421 (2001)Fast Exact From-Region Visibility in Urban Scenes., , and . Rendering Techniques, page 223-230. Eurographics Association, (2005)Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs., , and . Rendering Techniques, page 71-82. Springer, (2000)Visibility-driven Mesh Analysis and Visualization through Graph Cuts., , , and . IEEE Trans. Vis. Comput. Graph., 14 (6): 1667-1674 (2008)