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An adaptive acceleration structure for screen-space ray tracing.

, , , , , , and . High Performance Graphics, page 67-76. ACM, (2015)

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Foundations and Methods for GPU based Image Synthesis.. Darmstadt University of Technology, Germany, (2018)An adaptive acceleration structure for screen-space ray tracing., , , , , , and . High Performance Graphics, page 67-76. ACM, (2015)Efficient Heuristic Adaptive Quadrature on GPUs: Design and Evaluation., , , and . PPAM (1), volume 8384 of Lecture Notes in Computer Science, page 652-662. Springer, (2013)Analysis of Cache Behavior and Performance of Different BVH Memory Layouts for Tracing Incoherent Rays., , , and . EGPGV, page 57-64. Eurographics Association, (2013)Using graphics processing units to investigate molecular coevolution., , , , , , and . Concurrency and Computation: Practice and Experience, 26 (6): 1278-1296 (2014)A fast, massively parallel solver for large, irregular pairwise Markov random fields., , , , , , and . High Performance Graphics, page 173-183. Eurographics Association, (2016)Fast dynamic memory allocator for massively parallel architectures., , , and . GPGPU@ASPLOS, page 120-126. ACM, (2013)Visual-interactive Exploration of Interesting Multivariate Relations in Mixed Research Data Sets., , , , , and . Comput. Graph. Forum, 33 (3): 291-300 (2014)Decoupled Space and Time Sampling of Motion and Defocus Blur for Unified Rendering of Transparent and Opaque Objects., , , , and . Comput. Graph. Forum, 35 (7): 441-450 (2016)Is Your Permutation Algorithm Unbiased for n ≠ 2 m ?, , , , and . PPAM (1), volume 7203 of Lecture Notes in Computer Science, page 297-306. Springer, (2011)