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One-Handed Input Through Rotational Motion for Smartwatches.

, , , and . Int. J. Hum. Comput. Interaction, 34 (11): 971-986 (2018)

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ElastImpac: 2.5D Multilevel Instant Impact Using Elasticity on Head-Mounted Displays., and . UIST, page 429-437. ACM, (2019)TouchRing: subtle and always-available input using a multi-touch ring., , , , , and . MobileHCI Adjunct, page 891-898. ACM, (2016)ElasticVR: Providing Multilevel Continuously-Changing Resistive Force and Instant Impact Using Elasticity for VR., , and . CHI, page 220. ACM, (2019)CircuitStack: Supporting Rapid Prototyping and Evolution of Electronic Circuits., , , , , , , and . UIST, page 687-695. ACM, (2016)iKneeBraces: knee adduction moment evaluation measured by motion sensors in gait detection., , , , , , , and . UbiComp, page 386-391. ACM, (2016)ThumbRing: private interactions using one-handed thumb motion input on finger segments., , , and . MobileHCI Adjunct, page 791-798. ACM, (2016)One-Handed Input Through Rotational Motion for Smartwatches., , , and . Int. J. Hum. Comput. Interaction, 34 (11): 971-986 (2018)SegTouch: Enhancing Touch Input While Providing Touch Gestures on Screens Using Thumb-To-Index-Finger Gestures., , , , , , , and . CHI Extended Abstracts, page 2164-2171. ACM, (2017)ElasticVR: Providing Multi-level Active and Passive Force Feedback in Virtual Reality Using Elasticity., and . CHI Extended Abstracts, ACM, (2018)3-D Gaze Tracking Using Pupil Contour Features., , , and . ICPR, page 1162-1166. IEEE Computer Society, (2014)