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Using Augmented Reality and Social Media in Mobile Applications to Engage People on Cultural Sites.

, , , , , , , , , and . HCI (5), volume 8514 of Lecture Notes in Computer Science, page 662-672. Springer, (2014)

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Close Encounters of the Virtual Kind: Agents Simulating Copresence., , and . Applied Artificial Intelligence, 19 (3-4): 393-412 (2005)Evaluating Embodied Conversational Agents in Collaborative Virtual Environments.. Evaluating Embodied Conversational Agents, volume 04121 of Dagstuhl Seminar Proceedings, Internationales Begegnungs- und Forschungszentrum für Informatik (IBFI), Schloss Dagstuhl, Germany, (2004)Embodiment and copresence in collaborative interfaces., , and . Int. J. Hum.-Comput. Stud., 61 (4): 453-480 (2004)Using Augmented Reality and Social Media in Mobile Applications to Engage People on Cultural Sites., , , , , , , , , and . HCI (5), volume 8514 of Lecture Notes in Computer Science, page 662-672. Springer, (2014)Continuous Presence in Collaborative Virtual Environments: Towards a Hybrid Avatar-Agent Model for User Representation., , and . IVA, volume 2190 of Lecture Notes in Computer Science, page 137-155. Springer, (2001)