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Towards the Temporally Perfect Virtual Button: Touch-Feedback Simultaneity and Perceived Quality in Mobile Touchscreen Press Interactions.

, , and . TAP, 11 (2): 9:1-9:25 (2014)

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Study on Online Gesture sEMG Recognition., , , , , , and . ICIC (1), volume 4681 of Lecture Notes in Computer Science, page 1257-1265. Springer, (2007)Do That, There: An Interaction Technique for Addressing In-Air Gesture Systems., , and . CHI, page 2319-2331. ACM, (2016)Exchanging Emotions - SOM Approach., , and . ECAI, page 114-118. IOS Press, (2004)An Exploration of Mobile Shape-Changing Textures., , , , , , and . Tangible and Embedded Interaction, page 275-282. ACM, (2017)Squeezy bracelet: designing a wearable communication device for tactile interaction., , , , and . NordiCHI, page 305-314. ACM, (2014)Hand gesture recognition and virtual game control based on 3D accelerometer and EMG sensors., , , , , and . IUI, page 401-406. ACM, (2009)Interactive Light Feedback: Illuminating Above-Device Gesture Interfaces., , and . INTERACT (4), volume 9299 of Lecture Notes in Computer Science, page 478-481. Springer, (2015)Design of Dynamic Vibrotactile Textures., , and . IEEE Trans. Haptics, 3 (4): 245-256 (2010)Towards the Temporally Perfect Virtual Button: Touch-Feedback Simultaneity and Perceived Quality in Mobile Touchscreen Press Interactions., , and . TAP, 11 (2): 9:1-9:25 (2014)Research on Gesture Definition and Electrode Placement in Pattern Recognition of Hand Gesture Action SEMG., , , , , , and . ICMB, volume 4901 of Lecture Notes in Computer Science, page 33-40. Springer, (2008)