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Constructing a Personality-Annotated Corpus for Educational Game based on Leary's Rose Framework.

, , , and . FLAIRS Conference, AAAI Press, (2012)

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MetaTutor: A MetaCognitive Tool for Enhancing Self-Regulated Learning., , , , and . AAAI Fall Symposium: Cognitive and Metacognitive Educational Systems, volume FS-09-02 of AAAI Technical Report, AAAI, (2009)Constructing a Personality-Annotated Corpus for Educational Game based on Leary's Rose Framework., , , and . FLAIRS Conference, AAAI Press, (2012)Typed versus Spoken Conversations in a Multi-party Epistemic Game., , , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 513-515. Springer, (2011)The effect of multimedia discrepancies on metacognitive judgments., and . Computers in Human Behavior, 28 (4): 1276-1285 (2012)Metacognitive Judgments, Study-Time Allocation and Inferences: The Effect of Multimedia Discrepancies., and . CogSci, cognitivesciencesociety.org, (2011)Detecting Players Personality Behavior with Any Effort of Concealment., , , and . CICLing (2), volume 7182 of Lecture Notes in Computer Science, page 502-514. Springer, (2012)The Role of Prompting and Feedback in Facilitating Students' Learning about Science with MetaTutor., , , , , , and . AAAI Fall Symposium: Cognitive and Metacognitive Educational Systems, volume FS-10-01 of AAAI Technical Report, AAAI, (2010)Does Training of Cognitive and Metacognitive Regulatory Processes Enhance Learning and Deployment of Processes with Hypermedia?, , and . CogSci, cognitivesciencesociety.org, (2015)