Author of the publication

Mobile phones as second screen for TV, enabling inter-audience interaction.

, and . Advances in Computer Entertainment Technology, page 73. ACM, (2011)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Defining performance limits for turbo-code assisted synchronization in DVB-S systems., , and . TBC, 47 (4): 348-356 (2001)Using NFC to support and encourage green exercise., , and . PervasiveHealth, page 214-217. IEEE, (2008)Fixed-point implementation of VBLAST HSDPA services., , and . PIMRC, page 2068-2072. IEEE, (2003)Hotring advertising model for broadband hotspots., , , and . WCNC, page 2064-2068. IEEE, (2004)E-Pass Using DRM in Symbian v8 OS and TrustZone : Securing Vital Data on Mobile Devices., , and . ICMB, page 14. IEEE Computer Society, (2006)Investigating user experiences with spatial and temporal context-aware applications to support mobile virtual learning environments., , and . IJMLO, 6 (1): 38-51 (2012)PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones., , , , and . Computers in Entertainment, 4 (4): 4 (2006)Internet Authentication of LUT-Based FPGA Configuration Files., and . IPDPS, IEEE Computer Society, (2002)Designing for the Dichotomy of Immersion in Location Based Games., , , , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games., , , and . Int. J. Computer Games Technology, (2008)