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D2VR: High-Quality Volume Rendering of Projection-based Volumetric Data.

, , , , and . EuroVis, page 211-218. Eurographics Association, (2006)

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Visual Parameter Exploration in GPU Shader Space., , , and . Journal of WSCG, 21 (3): 225-234 (2013)ViSlang: A System for Interpreted Domain-Specific Languages for Scientific Visualization., , , and . IEEE Trans. Vis. Comput. Graph., 20 (12): 2388-2396 (2014)Semantic Layers for Illustrative Volume Rendering., , and . IEEE Trans. Vis. Comput. Graph., 13 (6): 1336-1343 (2007)D2VR: High-Quality Volume Rendering of Projection-based Volumetric Data., , , , and . EuroVis, page 211-218. Eurographics Association, (2006)Personalized 2D color maps., , , and . Computers & Graphics, (2016)Augmented visualization with natural feature tracking., , , and . MUM, page 4-12. ACM, (2011)Reproducibility, Verification, and Validation of Experiments on the Marschner-Lobb Test Signal., , , and . EuroRV³@EuroVis, page 1-3. Eurographics Association, (2015)Interaction-Dependent Semantics for Illustrative Volume Rendering., , and . Comput. Graph. Forum, 27 (3): 847-854 (2008)Hybrid visibility compositing and masking for illustrative rendering., , , , , and . Computers & Graphics, 34 (4): 361-369 (2010)A Versatile and Efficient GPU Data Structure for Spatial Indexing., and . IEEE Trans. Vis. Comput. Graph., 23 (1): 911-920 (2017)