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Precise Construction and Control of Implicit Fillets in the BlobTree.

, , , and . Shape Modeling International, page 151-162. IEEE Computer Society, (2010)

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Modeling Murex cabritii Sea Shell with a Structured Implicit Surface Modeler., , and . Computer Graphics International, page 55-64. IEEE Computer Society, (2000)BlobTree Trees., , and . Computer Graphics International, page 78-85. IEEE Computer Society, (2004)Recursive Scene Graphs for Art and Design., and . Computational Aesthetics, page 33-40. Eurographics Association, (2010)Computational Aesthetics., and . IEEE Computer Graphics and Applications, 28 (2): 23 (2008)Editorial., , , and . The Visual Computer, 28 (6-8): 527 (2012)Improving the sketch-based interface., , , and . The Visual Computer, 23 (9-11): 955-962 (2007)Data structure for soft objects., , and . The Visual Computer, 2 (4): 227-234 (1986)Field functions for implicit surfaces., and . The Visual Computer, 5 (1&2): 75-82 (1989)Introduction., and . Computers & Graphics, 29 (6): 890-891 (2005)Memory-Conserving Bounding Volume Hierarchies with Coherent Raytracing., and . Comput. Graph. Forum, 25 (2): 173-182 (2006)