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Distributed user interfaces for clinical ubiquitous computing applications.

, , , and . I. J. Medical Informatics, 74 (7-8): 545-551 (2005)

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NOSTOS: A Paper-Based Ubiquitous Computing Healthcare Environment to Support Data Capture and Collaboration., , and . AMIA, AMIA, (2003)Mobile Phone Computing for In-situ Cognitive Behavioral Therapy., , , , and . MedInfo, volume 129 of Studies in Health Technology and Informatics, page 1078-1082. IOS Press, (2007)Power explorer: a casual game style for encouraging long term behavior change among teenagers., , and . Advances in Computer Entertainment Technology, volume 422 of ACM International Conference Proceeding Series, page 182-189. ACM, (2009)Technology in mental health., , , , and . CHI Extended Abstracts, page 3965-3968. ACM, (2008)Generation of development environments for the Arden Syntax., and . AMIA, AMIA, (1997)The Nurse Watch: Design and Evaluation of a Smart Watch Application with Vital Sign Monitoring and Checklist Reminders., , and . AMIA, AMIA, (2015)Exploring place and direction: mobile augmented reality in the Astrid Lindgren landscape., , , and . OZCHI, page 411-419. ACM, (2012)Evaluation of a pervasive game for domestic energy engagement among teenagers., and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 232-239. ACM, (2008)Ubiquitous computing to support co-located clinical teams: Using the semiotics of physical objects in system design., and . I. J. Medical Informatics, 76 (S1): S58-S64 (2007)Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games., , and . PERSUASIVE, volume 4744 of Lecture Notes in Computer Science, page 55-63. Springer, (2007)