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A flexible approach to multi-level agent-based simulation with the mesoscopic representation.

, , , and . AAMAS, page 159-166. IFAAMAS, (2013)

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DICE: A Discovery Environment Integrating Inductive Bias., , , and . KDD Workshop, page 275-286. AAAI Press, (1994)Towards an Adaptive Supervision of Distributed Systems., , and . IDC, volume 382 of Studies in Computational Intelligence, page 129-139. Springer, (2011)Un modèles de la dynamique des relations sociales pour des agents virtuels., , and . JFSMA, page 87-96. Cepadues Editions, (2008)Simulating Affective Behaviours : An Approach Based on the COR Theory., , , and . ACII (1), volume 6974 of Lecture Notes in Computer Science, page 457-466. Springer, (2011)Working as a Team: Using Social Criteria in the Timed Patrolling Problem., , and . ICTAI, page 933-938. IEEE Computer Society, (2012)Simulation of the Dynamics of Nonplayer Characters' Emotions and Social Relations in Games., , and . IEEE Trans. Comput. Intellig. and AI in Games, 1 (4): 281-297 (2009)The "resource" approach to emotion., , , and . AAMAS, page 1191-1192. IFAAMAS, (2012)Dynamic level of detail for large scale agent-based urban simulations., , and . AAMAS, page 701-708. IFAAMAS, (2011)Induction and the Discovery of the Causes of Scurvy: A Computational Reconstruction., and . Artif. Intell., 91 (2): 205-223 (1997)Une approche pour la simulation de comportements émotionnels fondée sur la théorie de la conservation des ressources., , , and . Technique et Science Informatiques, 32 (1): 113-138 (2013)