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Large Scale Pedestrian Multi-Simulation for a Decision Support Tool., and . TPCG, page 41-44. Eurographics Association, (2012)From Model Specification to Simulation of Biologically Constrained Networks of Spiking Neurons., , , and . Neuroinformatics, 12 (2): 307-323 (2014)Simulating heterogeneous behaviours in complex systems on GPUs., and . Simulation Modelling Practice and Theory, (2018)Fast Simulation of Crowd Collision Avoidance., , , and . CGI, volume 11542 of Lecture Notes in Computer Science, page 266-277. Springer, (2019)Agent-based Large Scale Simulation of Pedestrians With Adaptive Realistic Navigation Vector Fields., , and . TPCG, page 67-74. Eurographics Association, (2010)OpenABL: A Domain-Specific Language for Parallel and Distributed Agent-Based Simulations., , , , , , , and . Euro-Par, volume 11014 of Lecture Notes in Computer Science, page 505-518. Springer, (2018)Two-Dimensional Batch Linear Programming on the GPU., , and . CoRR, (2019)Data-parallel agent-based microscopic road network simulation using graphics processing units., , , , , and . Simulation Modelling Practice and Theory, (2018)Communication Sparsity in Distributed Spiking Neural Network Simulations to Improve Scalability., , and . Front. Neuroinform., (2019)Feasibility Study of Multi-Agent Simulation at the Cellular Level with FLAME GPU., and . FLAIRS Conference, page 398-403. AAAI Press, (2016)