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Procedural Texture Synthesis for Zoom-Independent Visualization of Multivariate Data., , , , and . Comput. Graph. Forum, 31 (3): 1355-1364 (2012)Multi-GPU Image-based Visual Hull Rendering., , , , and . EGPGV, page 119-128. Eurographics Association, (2012)Layered fields for natural tessellations on surfaces., , , and . ACM Trans. Graph., 37 (6): 264:1-264:15 (2018)Hierarchical Rasterization of Curved Primitives for Vector Graphics Rendering on the GPU., , , , , and . Comput. Graph. Forum, 38 (2): 93-103 (2019)Adaptive sparse matrix-matrix multiplication on the GPU., , , , and . PPoPP, page 68-81. ACM, (2019)A scalable queue for work distribution on GPUs., , , , and . PPOPP, page 401-402. ACM, (2018)Using perceptual features to prioritize ray-based image generation., , , , , and . SI3D, page 215. ACM, (2011)Reyes rendering on the GPU., and . SCCG, page 31-38. ACM, (2015)The camera offset space: real-time potentially visible set computations for streaming rendering., , and . ACM Trans. Graph., 38 (6): 231:1-231:14 (2019)Breadth-First Search on Dynamic Graphs using Dynamic Parallelism on the GPU., , and . HPEC, page 1-7. IEEE, (2019)