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Using NFC to support and encourage green exercise., , and . PervasiveHealth, page 214-217. IEEE, (2008)Defining performance limits for turbo-code assisted synchronization in DVB-S systems., , and . TBC, 47 (4): 348-356 (2001)Investigating user experiences with spatial and temporal context-aware applications to support mobile virtual learning environments., , and . IJMLO, 6 (1): 38-51 (2012)Hotring advertising model for broadband hotspots., , , and . WCNC, page 2064-2068. IEEE, (2004)Fixed-point implementation of VBLAST HSDPA services., , and . PIMRC, page 2068-2072. IEEE, (2003)E-Pass Using DRM in Symbian v8 OS and TrustZone : Securing Vital Data on Mobile Devices., , and . ICMB, page 14. IEEE Computer Society, (2006)Internet Authentication of LUT-Based FPGA Configuration Files., and . IPDPS, IEEE Computer Society, (2002)Designing for the Dichotomy of Immersion in Location Based Games., , , , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games., , , and . Int. J. Computer Games Technology, (2008)Graph Configurations and Decoding Performance., , and . IMA Int. Conf., volume 2260 of Lecture Notes in Computer Science, page 158-165. Springer, (2001)