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Puma: pooling unused memory in virtual machines for I/O intensive applications.

, , , and . SYSTOR, page 1:1-1:11. ACM, (2015)

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POPS: A popularity-aware live streaming service., , and . ICPADS, page 710-717. IEEE Computer Society, (2014)AREN: A Popularity Aware Replication Scheme for Cloud Storage., , , and . ICPADS, page 189-196. IEEE Computer Society, (2012)Puma: pooling unused memory in virtual machines for I/O intensive applications., , , and . SYSTOR, page 1:1-1:11. ACM, (2015)Caju: A Content Distribution System for Edge Networks., , , and . Euro-Par Workshops, volume 7640 of Lecture Notes in Computer Science, page 13-23. Springer, (2012)Analysis of a Stochastic Model of Replication in Large Distributed Storage Systems: A Mean-Field Approach., , , , and . SIGMETRICS (Abstracts), page 51. ACM, (2017)Towards a scalable refereeing system for online gaming., , , and . Multimedia Syst., 20 (5): 579-593 (2014)Hybrid checkpointing for parallel applications in cluster federations., , and . CCGRID, page 773-782. IEEE Computer Society, (2004)A Grid Based Distributed Cooperative Environment for Health Care Research., , , , , , , , , and 2 other author(s). FHIES, volume 7789 of Lecture Notes in Computer Science, page 142-150. Springer, (2012)Matchmaking in multi-player on-line games: studying user traces to improve the user experience., , and . NOSSDAV, page 7. ACM, (2014)MOve: Design of An Application-Malleable Overlay., , , and . SRDS, page 355-364. IEEE Computer Society, (2006)