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ARound the Smartphone: Investigating the Effects of Virtually-Extended Display Size on Spatial Memory, , , , and . Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), New York, NY, USA, ACM, (2023)Complementary Interfaces for Visual Computing, , , , , , , and . it - Information Technology, (2022)Towards Asynchronous Hybrid User Interfaces for Cross-Reality Interaction, , , , , and . ISS'21 Workshop Proceedings: "Transitional Interfaces in Mixed and Cross-Reality: A new frontier?", (2021)Adapting visualizations and interfaces to the user, , , , , , , , , and 4 other author(s). Information technology, 64 (4-5): 133-143 (2022)Colibri: A Toolkit for Rapid Prototyping of Networking Across Realities, , , , , and . 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), page 9-13. (2023)Challenges and Opportunities for Collaborative Immersive Analytics with Hybrid User Interfaces, , , , , and . 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), page 191-195. Los Alamitos, CA, USA, IEEE Computer Society, (October 2023)Opportunities and Challenges of Hybrid User Interfaces for Optimization of Mixed Reality Interfaces, , , and . 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), page 215-219. (2023)Digital Assistance for Quality Assurance: Augmenting Workspaces Using Deep Learning for Tracking Near-Symmetrical Objects., , , and . ISS, page 275-287. ACM, (2019)Extending the Body for Interaction with Reality., and . CHI, page 5145-5157. ACM, (2017)Interruption and pausing of public display games., , and . MobileHCI, page 306-317. ACM, (2016)