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Editorial., , , and . The Visual Computer, 28 (6-8): 527 (2012)A New Mesh Simplification Algorithm Based on Triangle Collapses., , and . J. Comput. Sci. Technol., 16 (1): 57-63 (2001)A Deformable Surface Model for Real-Time Water Drop Animation., , , , and . IEEE Trans. Vis. Comput. Graph., 18 (8): 1281-1289 (2012)3D surface filtering using spherical harmonics., , and . Computer-Aided Design, 36 (4): 363-375 (2004)Real-time dynamics for geometric textures in shell., , , and . Journal of Visualization and Computer Animation, 20 (2-3): 133-141 (2009)Fast, Sub-pixel Antialiased Shadow Maps., , , , and . Comput. Graph. Forum, 28 (7): 1927-1934 (2009)Variance Analysis and Adaptive Sampling for Indirect Light Path Reuse., , , , , and . J. Comput. Sci. Technol., 31 (3): 547-560 (2016)Parametric Reshaping of Portrait Images for Weight-change., , , , and . IEEE Computer Graphics and Applications, 38 (1): 77-90 (2018)RV-MAC: A Reliable MAC Protocol for Multi-Hop VANETs., , , , , and . IEICE Transactions, 102-B (8): 1626-1635 (2019)Parallel Style-Aware Image Cloning for Artworks., , , , , and . IEEE Trans. Vis. Comput. Graph., 21 (2): 229-240 (2015)