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Nonsmooth Developable Geometry for Interactively Animating Paper Crumpling.

, , , , , , and . ACM Trans. Graph., 35 (1): 10:1-10:18 (2015)

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Replaceable Substructures for Efficient Part-Based Modeling., , , , , , and . Comput. Graph. Forum, 34 (2): 503-513 (2015)Nonsmooth Developable Geometry for Interactively Animating Paper Crumpling., , , , , , and . ACM Trans. Graph., 35 (1): 10:1-10:18 (2015)Implicit skinning: real-time skin deformation with contact modeling., , , , , , , and . ACM Trans. Graph., 32 (4): 125:1-125:12 (2013)Folded Paper Geometry from 2D Pattern and 3D Contour., , , and . Eurographics (Short Papers), page 21-24. Eurographics Association, (2011)Real-time continuous self-replicating details for shape deformation., , and . Computers & Graphics, (2015)Real-time sound synthesis for paper material based on geometric analysis., , , , and . Symposium on Computer Animation, page 211-220. Eurographics Association / ACM, (2016)An Explicit Isometric Reduction of the Unit Sphere into an Arbitrarily Small Ball., , , , , and . Foundations of Computational Mathematics, 18 (4): 1015-1042 (2018)Implicit untangling: a robust solution for modeling layered clothing., , , , and . ACM Trans. Graph., 38 (4): 120:1-120:12 (2019)Local Volume Preservation for Skinned Characters., , and . Comput. Graph. Forum, 27 (7): 1919-1927 (2008)Nested Explorative Maps: A new 3D canvas for conceptual design in architecture., , , , and . Computers & Graphics, (2019)