Author of the publication

Registration techniques for the analysis of the brain shift in neurosurgery.

, , , , , and . Computers & Graphics, 24 (3): 385-389 (2000)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Registration techniques for the analysis of the brain shift in neurosurgery., , , , , and . Computers & Graphics, 24 (3): 385-389 (2000)Introducing Congestion Avoidance into CUDA Based Crowd Simulation., and . VRIPHYS, page 101-110. Eurographics Association, (2011)Filtering of analogue sticks on joypads for improved control precision.. Future Play, page 197-200. ACM, (2007)Filtering Joystick Data for Shooter Design Really Matters., and . ICEC, volume 6972 of Lecture Notes in Computer Science, page 264-269. Springer, (2011)Combining Wavelet Transform and Graph Theory for Feature Extraction and Visualization., , and . Visualization in Scientific Computing, page 105-114. Springer, (1997)A metric for automatically flagging problem levels in games from prototype walkthrough data., , and . MindTrek, page 33-40. ACM, (2015)Hierarchical volume analysis and visualization based on morphological operators., and . IEEE Visualization, page 335-341. IEEE Computer Society and ACM, (1998)The multilevel finite element method for adaptive mesh optimization and visualization of volume data., , and . IEEE Visualization, page 387-394. IEEE Computer Society and ACM, (1997)Computerspiele: Der Grenzbereich zwischen Simulation und Dramaturgie.. GI Jahrestagung (2), volume 157 of Schriftenreihe der Österreichischen Computer-Gesellschaft, page 1178-1184. Konstanz UVK-Verl.-Ges., (2001)