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Towards a Scalable High Performance Application Platform for Immersive Virtual Environments.

, , , , , and . EGVE/IPT, page 165-174. Eurographics Association, (2001)

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Towards a Physical Based Interaction-Model for Information Visualization., , , and . HCI (6), volume 4555 of Lecture Notes in Computer Science, page 750-758. Springer, (2007)SEARIS: software engineering and architectures for realtime interactive systems., , , , and . OOPSLA Companion, page 721-722. ACM, (2009)Future scenarios of mixed reality: the INTUITION roadmap scenarios., , , and . The Visual Computer, 24 (11): 935-940 (2008)Towards a Scalable High Performance Application Platform for Immersive Virtual Environments., , , , , and . EGVE/IPT, page 165-174. Eurographics Association, (2001)Assistenz- und Wissensdienste für den Shopfloor., , , , , , , , and . DeLFI WOrkshops, volume 1443 of CEUR Workshop Proceedings, page 47-55. CEUR-WS.org, (2015)Competitive and sustainable manufacturing by means of ultra-efficient factories in urban surroundings, , , , , and . International journal of production research, 55 (2): 480-491 (2017)Towards Networked and Structured VR ERA: Intuition Network of Excellence and Future Research Challenges., , and . MMI Interaktiv, (2007)Toward Next Generation Virtual Reality Systems., , , , and . ICMCS, page 581-588. IEEE Computer Society, (1997)"two - 4 - six" - A Handheld Device for 3D-Presentations., , and . 3DUI, page 167-170. IEEE Computer Society, (2006)CAVE: Ein High-End-Konzept der autovisullen räumlichen Mensch-Rechner-Interaktion., , , , , and . GI Jahrestagung, page 349-359. Springer, (1998)