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Workshop on Virtual and Augmented Reality in Everyday Context (VARECo).

, , , , and . Mensch & Computer Workshopband, Gesellschaft für Informatik e.V., (2019)

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Univ. -Prof. Dr. Daniel Weiskopf University of Stuttgart

Dataset for NMF-based Analysis of Mobile Eye-Tracking Data, , , and . Dataset, (2024)Related to: Daniel Klötzl, Tim Krake, Frank Heyen, Michael Becher, Maurice Koch, Daniel Weiskopf, and Kuno Kurzhals. 2024. NMF-Based Analysis of Mobile Eye-Tracking Data. In 2024 Symposium on Eye Tracking Research and Applications (ETRA ’24), June 4-7, 2024, Glasgow, United Kingdom. ACM, New York, NY, USA, 9 pages. doi: 10.1145/3649902.3653518.
Dataset for NMF-based Analysis of Mobile Eye-Tracking Data, , , and . Dataset, (2024)Related to: Daniel Klötzl, Tim Krake, Frank Heyen, Michael Becher, Maurice Koch, Daniel Weiskopf, and Kuno Kurzhals. 2024. NMF-Based Analysis of Mobile Eye-Tracking Data. In 2024 Symposium on Eye Tracking Research and Applications (ETRA ’24), June 4-7, 2024, Glasgow, United Kingdom. ACM, New York, NY, USA, 9 pages. doi: 10.1145/3649902.3653518.Visual Analysis System to Explore the Visual Quality of Multidimensional Time Series Projections, and . Software, (2024)Related to: T. Munz-Körner, D. Weiskopf, Exploring visual quality of multidimensional time series projections, Visual Informatics (2024). doi: 10.1016/j.visinf.2024.04.004.Supplemental Material for "Exploring Visual Quality of Multidimensional Time Series Projections", and . Dataset, (2024)Related to: T. Munz-Körner, D. Weiskopf, Exploring visual quality of multidimensional time series projections, Visual Informatics (2024). doi: 10.1016/j.visinf.2024.04.004.
 

Other publications of authors with the same name

Travel Your Desk? An Office Desk Substitution and its Effects on Cybersickness, Presence and Performance in an HMD-based Exploratory Analysis Task., , and . VR, page 1285-1286. IEEE, (2019)Integrating Visualizations into Modeling NEST Simulations., , , , , and . Front. Neuroinform., (2015)BlowClick 2.0: A trigger based on non-verbal vocal input., , , and . VR, page 319-320. IEEE Computer Society, (2017)Evaluation of hands-free HMD-based navigation techniques for immersive data analysis., , , , and . VR, page 317-318. IEEE Computer Society, (2016)Cirque des bouteilles: The art of blowing on bottles., , , , , , , , and . 3DUI, page 209-210. IEEE Computer Society, (2015)A Collaborative Simulation-Analysis Workflow for Computational Neuroscience Using HPC., , , , , , , , , and 8 other author(s). JHPCS, volume 10164 of Lecture Notes in Computer Science, page 243-256. Springer, (2016)Seamless Hand-Based Remote and Close Range Interaction in Immersive Virtual Environments., , , and . Mensch & Computer Workshopband, Gesellschaft für Informatik e.V., (2018)Vista widgets: a framework for designing 3D user interfaces from reusable interaction building blocks., , , , , , , , , and . VRST, page 251-260. ACM, (2016)Passive Haptic Menus for Desk-Based and HMD-Projected Virtual Reality., , , and . WEVR@VR, page 1-6. IEEE, (2019)Utilizing immersive virtual reality in everydaywork., , , , , and . WEVR@VR, page 1-4. IEEE Computer Society, (2017)