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The Driving School System: Learning Basic Driving Skills From a Teacher in a Real Car.

, , , , , , , , , , and . IEEE Trans. Intelligent Transportation Systems, 12 (4): 1135-1146 (2011)

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Steady-State Visual Evoked Potential-Based Computer Gaming on a Consumer-Grade EEG Device., , , , , and . IEEE Trans. Comput. Intellig. and AI in Games, 5 (2): 100-110 (2013)Decoding SSVEP Responses based on Parafac Decomposition., , , , , and . BIOSIGNALS, page 443-447. SciTePress, (2012)Language Model Applications to Spelling with Brain-Computer Interfaces., , , and . Sensors, 14 (4): 5967-5993 (2014)Comparison of Classification Methods for P300 Brain-Computer Interface on Disabled Subjects., , , and . Comp. Int. and Neurosc., (2011)Steady State Visual Evoked Potential Based Computer Gaming - The Maze., , , , , and . INTETAIN, volume 78 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 28-37. Springer, (2011)Learning Eye Vergence Control from a Distributed Disparity Representation., , , and . Int. J. Neural Syst., 20 (4): 267-278 (2010)Decoding Phase-Based Information from Steady-State Visual Evoked Potentials with Use of Complex-Valued Neural Network., , , , , and . IDEAL, volume 6936 of Lecture Notes in Computer Science, page 135-143. Springer, (2011)Brain-computer interface research at Katholieke Universiteit Leuven., , , , , , and . ISABEL, page 67:1-67:5. ACM, (2011)Decoding phase-based information from SSVEP recordings: A comparative study., , , , , and . MLSP, page 1-6. IEEE, (2011)Combining object detection and brain computer interfacing: Towards a new way of subject-environment interaction., , , , , and . MLSP, page 1-6. IEEE, (2011)