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Erstellung, Steuerung und Evaluation von Serious Games - Authoring, Control and Evaluation of Serious Games.

, , , , , , , and . Informatik Spektrum, 37 (6): 547-557 (2014)

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An Authoring Tool for Adaptive Digital Educational Games., , , and . EC-TEL, volume 7563 of Lecture Notes in Computer Science, page 236-249. Springer, (2012)Authoring serious games.. FDG, page 271-273. ACM, (2010)80Days: Adaptive Digital Storytelling for Digital Educational Games., , and . STEG@ICWL, volume 498 of CEUR Workshop Proceedings, CEUR-WS.org, (2009)StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories., , , and . ICIDS, volume 5334 of Lecture Notes in Computer Science, page 325-328. Springer, (2008)Authoring Processes and Tools., , and . Serious Games, Springer International Publishing, (2016)Content and Content Production., and . Serious Games, Springer International Publishing, (2016)StoryTec: Authoring Adaptive Cross-Platform Games., and . Edutainment, volume 7516 of Lecture Notes in Computer Science, page 189. Springer, (2012)Erstellung, Steuerung und Evaluation von Serious Games - Authoring, Control and Evaluation of Serious Games., , , , , , , and . Informatik Spektrum, 37 (6): 547-557 (2014)Collaborative authoring of serious games for health., , , and . ACM Multimedia, page 807-808. ACM, (2011)Serious games for health: personalized exergames., , , , and . ACM Multimedia, page 1663-1666. ACM, (2010)