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Patterning reconfigurable narrative: interactive cinema as architectural elevation within 3D interactive digital environments.

, , and . Digital Creativity, 17 (4): 243-256 (2006)

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Patterning reconfigurable narrative: interactive cinema as architectural elevation within 3D interactive digital environments., , and . Digital Creativity, 17 (4): 243-256 (2006)3D Navigable Interface for Interactive Movie Gormenghast Explore., , , , , and . AXMEDIS, page 242-250. IEEE Computer Society, (2006)Flexible media: producing character-based reconfigurable drama., and . Digital Creativity, 15 (2): 98-109 (2004)Stepping Back: Players as Active Participators., and . DiGRA Conference, (2003)ShapeShifting TV: interactive screen media narratives., , , , , , , , and . Multimedia Syst., 14 (2): 115-132 (2008)Practice-based research.. Digital Creativity, 15 (1): 1 (2004)Storytelling for the Small Screen: Authoring and Producing Reconfigurable Cinematic Narrative for Sit-Back Enjoyment., and . International Conference on Virtual Storytelling, volume 3805 of Lecture Notes in Computer Science, page 219-222. Springer, (2005)Interactive TV narratives: Opportunities, progress, and challenges., , , , , , , , , and 2 other author(s). TOMCCAP, 4 (4): 25:1-25:39 (2008)Fun: A Condition of Creative Research., , and . IEEE MultiMedia, 5 (3): 10-15 (1998)Interactivity and Digital Environments: Designing a Storymap for Gormenghast Explore ., and . International Conference on Virtual Storytelling, volume 3805 of Lecture Notes in Computer Science, page 284-287. Springer, (2005)