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Optimality in different strategy classes in zero-sum stochastic games., , and . Math. Meth. of OR, 56 (2): 315-322 (2002)Achieving Target State-Action Frequencies in Multichain Average-Reward Markov Decision Processes., and . Math. Oper. Res., 27 (3): 545-566 (2002)On the Existence of Easy Initial States for Undiscounted Stochastic Games., and . Math. Oper. Res., 11 (3): 506-513 (1986)Average-discounted equilibria in stochastic games., , and . European Journal of Operational Research, 112 (1): 187-195 (1999)Markov Strategies are Better than stationary Strategies., , and . IGTR, 1 (1): 9-31 (1999)Stochastic games with non-observable actions., , and . Math. Meth. of OR, 58 (3): 459-475 (2003)Kohonen Network.. Artificial Neural Networks, volume 931 of Lecture Notes in Computer Science, page 83-100. Springer, (1995)Stationary Strategies in Zero-Sum Stochastic Games., , and . IGTR, 3 (4): 283-290 (2001)Stochastic games with additive transitions., , and . European Journal of Operational Research, 179 (2): 483-497 (2007)Loss of skills in coordination games., , and . Int. J. Game Theory, 40 (4): 769-789 (2011)