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The Learning Outcomes of the Exam Question in the Input/Output Topic in Computer Architecture.

, and . LaTiCE, page 212-215. IEEE Computer Society, (2013)

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Nintendo® DS projects to learn computer input-output., , , , , , , and . ITiCSE, page 373. ACM, (2012)DAFIESKU: A System for Acquiring Mobile Physiological Data., , , , and . Mobile Information Systems, (2017)Use of concept maps to analyze students' understanding of the I/O subsystem., and . Koli Calling, page 67-76. ACM, (2013)Early Developmental Activities and Computing Proficiency., , , , , , , , , and . ITiCSE-WGR, page 140-157. ACM, (2017)The Learning Outcomes of the Exam Question in the Input/Output Topic in Computer Architecture., and . LaTiCE, page 212-215. IEEE Computer Society, (2013)Game-Console-Based Projects for Learning the Computer Input/Output Subsystem., , , , , , , and . IEEE Trans. Education, 56 (4): 453-458 (2013)A comparison between lecturers' and students' concept maps related to the input/output topic in computer architecture., and . Koli Calling, page 57-66. ACM, (2012)Using a Real Bare Machine in a Project-Based Learning Environment for Teaching Computer Structure: An Analysis of the Implementation Following the Action Research Model., , , , , and . TOCE, 16 (3): 13:1-13:17 (2016)Application of an Ontology-Based Platform for Developing Affective Interaction Systems., , and . IEEE Access, (2019)Searching for Early Developmental Activities Leading to Computational Thinking Skills., , , , , , , , , and . ITiCSE, page 393. ACM, (2017)