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Vision: A lightweight computing model for fine-grained cloud computing

, , , , and . MCS'12 - Proceedings of the 3rd ACM Workshop on Mobile Cloud Computing and Services, (2012)

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A coordination framework for pervasive applications in multi-user environments, , , , and . Proceedings - 2010 6th International Conference on Intelligent Environments, IE 2010, (2010)Understanding social relationship evolution by using real-world sensing data, , , , and . World Wide Web, 16 (5-6): 749-762 (2013)3PC: System support for adaptive peer-to-peer pervasive computing, , , , and . ACM Transactions on Autonomous and Adaptive Systems, (2012)Peer-to-peer support for low-latency massively multiplayer online games in the cloud, , and . 2009 8th Annual Workshop on Network and Systems Support for Games, NetGames 2009, (2009)BASE - A micro-broker-based middleware for pervasive computing, , , and . Proceedings of the 1st IEEE International Conference on Pervasive Computing and Communications, PerCom 2003, (2003)Scalability in peer-to-peer-based MMVEs: The continuous events approach, , , , and . 2012 IEEE Consumer Communications and Networking Conference, CCNC'2012, (2012)Efficient bandwidth estimation for peer-to-peer systems, , , and . 2011 IEEE International Conference on Peer-to-Peer Computing, P2P 2011 - Proceedings, (2011)Configuration management for proactive adaptation in pervasive environments, , , and . International Conference on Self-Adaptive and Self-Organizing Systems, SASO, (2013)Experiences in designing an energy-aware middleware for pervasive computing, , and . 6th Annual IEEE International Conference on Pervasive Computing and Communications, PerCom 2008, (2008)Adaptive update propagation for low-latency massively multi-user virtual environments, , , and . Proceedings - International Conference on Computer Communications and Networks, ICCCN, (2009)