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Information Retrieval eXperience (IRX): Towards a Human-Centered Personalized Model of Relevance.

, , and . Web Intelligence/IAT Workshops, page 322-325. IEEE Computer Society, (2010)978-0-7695-4191-4.

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Designing a Museum Multi-touch Table for Children., , and . INTETAIN, volume 78 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 139-148. Springer, (2011)Observations on Experience and Flow in Movement-Based Interaction., , , , and . Whole Body Interaction, Springer, (2011)The TaSSt: Tactile sleeve for social touch., , , , and . World Haptics, page 211-216. IEEE, (2013)Making agents gaze naturally - does it work?, , , and . AVI, page 357-358. ACM, (2002)Life changes, connection stays: photo sharing and social connectedness for people with special needs., , , and . ECCE, page 135-142. Mediamatica, Delft University of Technology, The Netherlands / ACM, (2010)Undergraduate research: a case study., , and . ITiCSE, page 288-292. ACM, (2011)Musical multimodal child computer interaction., , and . IDC, page 163-164. ACM, (2006)Prediction Strategies in a TV Recommender System - Method and Experiments., , , and . ICWI, page 203-210. IADIS, (2003)Let the Game Do the Talking: The Influence of Explicitness and Game Behavior on Comprehension in an Educational Computer Game., , , and . CW, page 120-127. IEEE Computer Society, (2011)Goal-based structuring in recommender systems., , , and . Interacting with Computers, 18 (3): 432-456 (2006)