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JAPE: A Prototyping System for Collaborative Virtual Environments., , , and . Comput. Graph. Forum, 20 (3): 8-17 (2001)3D Voronoi Skeletons and Their Usage for the Characterization and Recognition of 3D Organ Shape., , , , and . Computer Vision and Image Understanding, 66 (2): 147-161 (1997)The blue-c Distributed Scene Graph., , , and . VR, page 275-276. IEEE Computer Society, (2003)An Efficient Communication Architecture for Commodity Supercomputers., , , , , , , , , and . SC, page 19. ACM, (1999)IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience., , , and . VMV, page 3-10. Aka GmbH, (2003)Gesture-recognition with Non-referenced Tracking., , , , , and . 3DUI, page 151-158. IEEE Computer Society, (2006)Spatialized audio rendering for immersive virtual environments., , and . VRST, page 65-72. ACM, (2002)Multimedia integration into the blue-c API., , and . Computers & Graphics, 29 (1): 3-15 (2005)Embedding Imperceptible Patterns into Projected Images for Simultaneous Acquisition and Display., , , and . ISMAR, page 100-109. IEEE Computer Society, (2004)blue-c: a spatially immersive display and 3D video portal for telepresence., , , , , , , , , and 3 other author(s). ACM Trans. Graph., 22 (3): 819-827 (2003)