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DepthTouch: Elastische Membran zwischen virtuellem und realem Raum.

, , and . Mensch & Computer Workshopband, page 493-496. Oldenbourg Verlag, (2012)

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DepthTouch: an elastic surface for tangible computing., , , , , and . AVI, page 770-771. ACM, (2012)A View on the Viewer : Gaze-Adaptive Captions for Videos, , , , and . Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, New York, NY, Association for Computing Machinery, (2020)DepthTouch: Elastische Membran zwischen virtuellem und realem Raum., , and . Mensch & Computer Workshopband, page 493-496. Oldenbourg Verlag, (2012)POITrack: improving map-based planning with implicit POI tracking., and . ETRA, page 87:1-87:9. ACM, (2019)Improving map reading with gaze-adaptive legends., , , , and . ETRA, page 29:1-29:9. ACM, (2018)The importance of visual attention for adaptive interfaces., , and . MobileHCI Adjunct, page 930-935. ACM, (2016)Look & Pedal: Hands-free Navigation in Zoomable Information Spaces through Gaze-supported Foot Input., , , , , and . ICMI, page 123-130. ACM, (2015)Gaze Sequences and Map Task Complexity (Short Paper)., , , and . GIScience, volume 114 of LIPIcs, page 30:1-30:6. Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, (2018)Gaze-supported foot interaction in zoomable information spaces., , , , , and . CHI Extended Abstracts, page 3059-3062. ACM, (2013)FeaturEyeTrack: automatic matching of eye tracking data with map features on interactive maps., , and . GeoInformatica, 23 (4): 663-687 (2019)