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Whole-Body Cooperative Balanced Motion Generation for Reaching., , , , and . I. J. Humanoid Robotics, 2 (4): 437-457 (2005)Online decision of foot placement using singular LQ preview regulation., , , , , and . Humanoids, page 13-18. IEEE, (2011)Grasp planning in complex scenes., , , , and . Humanoids, page 42-48. IEEE, (2007)Learning object models for whole body manipulation., , and . Humanoids, page 174-179. IEEE, (2007)High Frequency Walking Pattern Generation based on Preview Control of ZMP., and . ICRA, page 2667-2672. IEEE, (2006)Vision- Equipped Apelike Robot Based on the Remote-Brained Approach., , , and . ICRA, page 2193-2198. IEEE Computer Society, (1995)A method of localisation and multi-layered 2D mapping using selective update for particle filter., , , , , , , and . ROBIO, page 1398-1403. IEEE, (2014)Online design of torso height trajectories for walking patterns that takes future kinematic limits into consideration., and . ICRA, page 2029-2034. IEEE, (2011)Strategies for adjusting the ZMP reference trajectory for maintaining balance in humanoid walking., and . ICRA, page 4230-4236. IEEE, (2010)Continuous Curvature Trajectory Generation with Obstacle Avoidance for Car-Like Robots., and . CIMCA/IAWTIC, page 863-870. IEEE Computer Society, (2005)